![]() ![]() To find out what other milestones await you, check out our Ghost of Tsushima Trophy guide. ![]() Once you find all eight lighthouses, you’ll receive the Light the Way Trophy. In this Ghost of Tsushima haiku location guide, we’ll show you where each haiku is based on the game’s three regions and prefectures. Sago Lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Kin Lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Jogaku Lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Akashima Lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Kubara Lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Kamiagata lighthouse locations Image: Sucker Punch/Sony Interactive Entertainment via Polygon You will rekindle Akashima Lighthouse as part of the story, but the other you must find on your own. T Image: Sucker Punch/Sony Interactive Entertainment via Polygon Ariake lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Komoda lighthouse Image: Sucker Punch/Sony Interactive Entertainment via Polygon Toyotama Lighthouse locations Image: Sucker Punch/Sony Interactive Entertainment via Polygon The first one, Tsutsu Lighthouse, will get rekindled as part of the story. Izuhara has three lighthouses to rekindle. ![]() Izuhara lighthouse locations Image: Sucker Punch/Sony Interactive Entertainment via Polygon In this Ghost of Tsushima guide, we’ll show you the location of every lighthouse along with maps to help you easily find them. Thankfully, you’ll rekindle two of these structures as you go through the story, but the other six require some legwork. ![]() To get the Light the Way Trophy, you need to find the eight lighthouses that are scattered across your homeland. Ghost of Tsushima will launch on PS4 on July 17 2020.Among the main Ghost of Tsushima milestones you can achieve, the Light the Way Trophy might be one of the easiest - although it does require you to ride all over the island. With so much to do and explore, Ghost of Tsushima has the potential to be a game that takes a lot of players through to the release of the PS5 in Holiday 2020. Again, this is an effort to try to get as many players as possible.” If you find the game is a little too hard, you can take it down. “If the game is too easy and you want it to be a much more challenging experience, you can take it up a notch. It’s an easy platinum that is purely completion-based. It’s doable for players of all skill levels and nothing difficult like Dark Souls games (similar to Assassin’s Creed in difficulty). Players looking to get even longer out of the game and challenge themselves will also be able to take advantage of its varied difficulty levels which were confirmed around the time of the game’s announcement by co-director Chris Zimmerman and recently re-confirmed by creative director Jason Connell in an interview with the Washington Post: Ghost of Tsushima is a Singleplayer open world Samurai fighting game. So it’s packed with people, items and stories to explore.” We didn’t want to make a huge map and have nothing on it. ”We want to give enough stuff to keep it electrifying for the player.
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